I was engaged in the development of this game from the very beginning until the release. The main direction in the graphics of the user interface was determined by the creative director and art director. I was carrying on the stylistics of the UI. I was working in cooperation with game designers to build good UX on the meta and gameplay side in terms of UI.
One simple example of interanctive prototype used for this project
Different variations of achievements pins for HUD:
Skills icons:
Divisions cards:
Heeey!
If you liked it and have suggestions, don't hesitate! Contact me:
Mail: ospania@gmail.com
Best Regards, Konstantin.